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  • in reply to: No devices for the kinect when starting drivers? #956
    SamPieSamPie
    Participant

    Greg: ok, i’ll try this as soon as possible, ill be out of town for the weekend though… thanks

    Keltrivera and Greg: Check if its not your antivirus/firewall blocking any services, especialy if you have bitdefender, i’ve had a LOT of trouble with that. it would stop scripts from modifying files, prevent the connection to the server, and even mess up the download of driver4vr (error code: 5: Access is denied). reinstall if you have any doubt i guess.

    Note: if i want the kinect trackers to show up in the devices running, i have to make sure the body tracking is turned off before i start steamVR, then turning it on, and start the drivers. its odd but you should try doing this and see if it kinda solve it.

    in reply to: No devices for the kinect when starting drivers? #945
    SamPieSamPie
    Participant

    I am still unsure if its really working as it should since i have no controllers to really test it as mentioned above.
    however, i can launch steamVR with riftcat and the kinect and it all seems good, no crashes or anything.
    Do you get any error messages? maybe its something i went through.
    Ill be able to update you on my set up once i get Gregs help and i get my hands on more psmove cameras… (probably monday or tuesday)

    in reply to: No devices for the kinect when starting drivers? #942
    SamPieSamPie
    Participant

    UPDATE: i have now connected one psmove controler and one psmove camera using the PSMoveSteamVRBridge_1.4.2 tools. It is extremely choppy… i am not sure if its because i only have one camera or if i did something wrong.
    im planning in getting at least one more camera and another controler.
    whats the issue here, is it the lack of cameras? or the psmove tool interfering with drivers4vr?
    also, the controls seems to be reversed, same with the kinect… (right is left, up is down) i dont know why…

    in reply to: No devices for the kinect when starting drivers? #938
    SamPieSamPie
    Participant

    I am pretty sure i saw 1 or 2 balls with the headset on but they seemed to be all over the place.
    I’m planning on getting PSmove controlers but i dont have them yet so i cant really press grip… so i guess thats why i cant get out of T pose?
    I’m want to make my PSmove setup like Daley Tech (https://www.youtube.com/watch?v=AH_pexsuXaE) but use the kinect for head tracking. should that work?
    Thanks for helping!

    in reply to: No devices for the kinect when starting drivers? #928
    SamPieSamPie
    Participant

    UPDATE #4

    after some more reinstall and verifying files integrity, it all seems to work.
    Only one thing, i’m always stuck in T pose whenever i try to play VRchat. its like its not tracking me even tho everything is up and running.
    HELP

    in reply to: No devices for the kinect when starting drivers? #927
    SamPieSamPie
    Participant

    UPDATE:

    VRcompositor crashes 75% of the time after start drivers4VR…

    in reply to: No devices for the kinect when starting drivers? #926
    SamPieSamPie
    Participant

    UPDATE:

    I reinstalled everything, rebooted, checked my antivirus and now it seems to work but still crashes from times to times… (might be riftcat)

    The only hic is that if i want the kinect to show up in the devices running, i have to make sure the body tracking is turned off before i start steamVR, then turn it on and start the drivers.

    Now i’m trying to figure out how to make the kinect track my movements in VRchat… my avatar is standing in T pose and not moving at all.

    Any tips?

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