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  • in reply to: Kinect 360 with Riftcat #3179
    ArunasArunas
    Participant

    Finally i learned how to deal with Riftcat and driver4vr and everyting working very good. It is more what i expected. Thank you Greg Driver.
    And one more question is it possible in future to make calibration in driver4vr with keybord mapping not only by mouse?

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    in reply to: Kinect 360 with Riftcat #3151
    ArunasArunas
    Participant

    With phone orientation after driver4vr calibration yaw angle changes.
    Without phone orientainion after driver4vr calibration yaw angle not changes.
    Added some pictures.
    Without game Riftcat button for recenter works ok. In DCS world after recenter few times head position goes wrong. In Vridge is nown problem of phone yaw drift.
    Or maybe DCS world recenter goes wrong because if i game minimaze and recenter with Ritcat everithing goes ok again. When game runing Riftcat recenter not working.

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    in reply to: Kinect 360 with Riftcat #3143
    ArunasArunas
    Participant

    i bought kinect 360 just yesterday and driver4vr too :D. I think yes but I will check angle corection today later. Thank you for your replay.

    in reply to: Kinect 360 with Riftcat #3139
    ArunasArunas
    Participant

    On the start after driver4vr head calibration kinect truks well for me but only first 5-10 min. In game after few times recenter Riftcat yaw, pitch, roll is ok but my kinect position goes wrong direction of x, y, z. Example x direction goes like z direction…
    After that hapens i shuting down game and calibrate driver4vr head position tracking.
    English not my native language but i think you understand my problem.

    • This reply was modified 6 years, 4 months ago by ArunasArunas.
Viewing 4 posts - 1 through 4 (of 4 total)