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  • in reply to: Any plans for a Mixed Reality version of Driver4U? #532
    vr4malvr4mal
    Participant

    No real need for this as Microsoft has already stated that they are working on Steam Integration themselves.

    in reply to: Asking everytime for headtrack device #500
    vr4malvr4mal
    Participant

    I’m having the same problem, it always defaults to Kinect even though I have headtracking turned off.

    in reply to: PSMove Button mapping? #468
    vr4malvr4mal
    Participant

    If it’s possible, since I seem to be having a problem assigning them within steamvr.vrsettings.

    I keep adding them in, but the file keeps getting blanked out and ends up with only this.

    {
    “driver4vr” : {
    “controllers” : “3,4”,
    “psmove_controller0” : “0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0”,
    “psmove_controller1” : “0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0”
    },
    “steamvr” : {
    “activateMultipleDrivers” : true,
    “mirrorViewGeometry” : “807 429 1080 600”,
    “showMirrorView” : true
    }
    }

Viewing 3 posts - 1 through 3 (of 3 total)