Hi, was wondering if there was a solution to my problem, I tried this across various avatars when I calibrate, but they all have the same issue where they walk with their heads slouching down
I have oculus rift with Kinect one set up
My height in-game is set as my real one and the leg/hip tracking is great no issues with that.
It’s just when I walk it looks so odd, I have another friend on vrchat that’s using the Kinect setup as well, he has the same issue and he simpily said it’s something that’s normal, but I believe there might be a solution to this that I’m just not seeing?