The main problem here is that for some reason Driver4VR gives a good fps if outside VrChat (drawn skeleton tracking is accurate even in steamVR). However, it goes down to 0.5 fps (or 0.3 HZ) when I log into VrChat. It either updates trackers super slowly (like 1 tick per 2-3 seconds) or doesn’t let them move at all (even though I can switch back to steam vr and see that they’re actually moving).
I’ve tried other drivers such as KinectToVr (the best driver for its FPS) and KinectVR broadcaster (low FPS but full body rotation) and those work perfectly without any problem in that game.
Any ideas or suggestions?