Release 4.1.10 – new input system, kinect rgb preview

Homepage Forums Announcements Release 4.1.10 – new input system, kinect rgb preview

Viewing 23 posts - 1 through 23 (of 23 total)
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  • #5490
    Bla BlablaGreg Driver
    Keymaster

    in this release:
    – new input system to fix problems where trackers were taking over input from controllers
    – kinect skeleton preview is now overlay on the rgb image so you can better see tracking problems.
    – ir tracking
    – virtual trackers.

    – joycon yaw correction from kinect
    – GearVR – very very beta 🙂
    – wii rotation left and right with One and Two buttons

    #5496
    kim hyunhokim
    Participant

    can’t use nolo vr calibtate.

    #5497
    Bla BlablaGreg Driver
    Keymaster

    please get file now and try?

    #5498
    kim hyunhokim
    Participant

    thank you ! it works very well!

    #5499
    柯丞 姬柯丞 姬
    Participant

    THANKS for the producer!My nolo full body tracking has been working again!

    #5500
    WOWOWpenguinsWOWOWpenguins
    Participant

    After updating, my Joycon/Kinect 360 setup is backwards for some reason, as if I had my arms crossed, any idea why this might be happening?

    #5501
    Bla BlablaGreg Driver
    Keymaster

    you should calibrate headset to see hands in proper place.
    can you share screen as I am not clear what exactly happened?

    #5502
    WOWOWpenguinsWOWOWpenguins
    Participant

    alright here’s some examples of what I mean, even after calibration.
    1st
    skeleton
    in vrchat

    • This reply was modified 2 years, 2 months ago by WOWOWpenguinsWOWOWpenguins.
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    #5545
    Vitaliy SlautinVitaliy
    Participant

    Is it ok to use kinect 360 with zoom lens?

    #5546
    Bla BlablaGreg Driver
    Keymaster

    @WOWOWpenguins
    that should be solved in this release 🙂 but it is not as I can see. are you getting this each time you launch VRChat ?

    @Vitaliy
    I tried but they introduce quite a lot of noise and result skeleton is much more shaky.

    #5550
    Vitaliy SlautinVitaliy
    Participant

    What is the normal height of kinect above the floor. Or it doesn’t matter?

    #5553
    Bla BlablaGreg Driver
    Keymaster

    @wowowpenguins
    please get latest version from download page and try.

    @viaily i usually use about 1.8 meters pointing -15 degrees down.

    #5554
    Vitaliy SlautinVitaliy
    Participant

    Greg,how to use gear vr controller in 4.1.12? It’s connected in windows bluetooth manager, appears in device list of driver4vr, but doesn’t work and there is no any action in preview.

    #5558
    Bla BlablaGreg Driver
    Keymaster

    GearVR is development version still. will be some updates in week or two. best if you join doscord.

    #5560
    Maki DeprezMaki
    Participant

    I’ve sent a few emails for a refund on your lovely product, can you please read what I’ve been trying to send you..? Thank you~

    #5565
    MrEmilovichMrEmilovich
    Participant

    World a ting Like leap motion plus Joy con work?

    #5566
    Bla BlablaGreg Driver
    Keymaster

    yes. but right now leap motion does not automatically calibrate joh-cons. you have to do it manually. i think it should be possible in similar way as Kinect. perhaps even better cause leap have no latency as Kinec.t

    #5567
    Maki DeprezMaki
    Participant

    Hello?

    #5568
    MrEmilovichMrEmilovich
    Participant

    Would leap + Joy con work With a wmr headset?

    #5579
    Maki DeprezMaki
    Participant

    You’ve ignored me for 3 weeks…

    #5586
    Bla BlablaGreg Driver
    Keymaster

    @MrEmilovich
    in theory they should. but why would you use this seutp?

    #5588
    Maki DeprezMaki
    Participant

    @greg Could you please read the multiple emails I have sent about receiving a refund? Thank you…

    • This reply was modified 2 years, 1 month ago by Maki DeprezMaki.
    #5612
    akiiratakiirat
    Participant

    What is IR tracking? I can use IR lightpoint for full body? How do this?

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