I’m using Riftcat with driver4vr and in steam vr, the tracking works fine but it seems like no matter how i calibrate it, i’m always at the level of the floor, basically bending and crounching in a weird way.
I tried in Vrchat and my model is like almost on the floor.
Is there any fix for that?
This topic was modified 7 years, 1 month ago by suprakill.
Seems like that was it. I can track my hands like a controller but seems like i can’t use hands on vrchat without playstation move or something of the sort