Hi. I don’t know when this update happened but apparently noloVR is supported natively in steamVR, and it causes it to have a duplicate set of controllers while I have driver4vr open.
I know I can disable it by editing the steamvr settings and adding `”driver_nolo” : {
“enable” : false
},`
However, when I do that, it detects my trackers but won’t let me use my oculus touch controllers anymore in SteamVR. They get detected as body trackers and I can’t select anything in menus, point at objects, etc.
I was wondering if there was a solution?