Nolo detected seperately in steam VR / can't use rift controllers

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  • #12095
    Pakki SukibePakki Sukibe
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    Hi. I don’t know when this update happened but apparently noloVR is supported natively in steamVR, and it causes it to have a duplicate set of controllers while I have driver4vr open.

    I know I can disable it by editing the steamvr settings and adding `”driver_nolo” : {
    “enable” : false
    },`

    However, when I do that, it detects my trackers but won’t let me use my oculus touch controllers anymore in SteamVR. They get detected as body trackers and I can’t select anything in menus, point at objects, etc.

    I was wondering if there was a solution?

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