Kinect and arms extension

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  • #14937
    David HarrisonDavidOBE
    Participant

    Hi,

    I am currently playing with GEARVR through ALVR. I managed to make the XBOX controller works to play some game with Driver4VR or sometime, I am using just the GearVR controller with a freepie script to allow arm extension.

    I am currently planning to use the wiimote I have once I get my USB bluetooth.

    If I have a Kinect, would I be able to not use Freepie and use Driver4VR to detect my arm extending to grab an object? Or the Kinect doesn’t allow to do that?

    Thanks!

    #15047
    Bla BlablaGreg Driver
    Keymaster

    what is “GearVR controller with a freepie script to allow arm extension” ?

    #15056
    David HarrisonDavidOBE
    Participant

    Here’s the details:

    Phone: Galaxy A8 + Gear VR
    Connection through SteamVR: Using ALVR

    With the basic setup, I can only rotate the controller, but I cannot move it farther away to grap something since it’s only 3DOF.

    While browsing, I found the following freepie script:
    https://github.com/dnnkeeper/ALVR/releases

    In the file ALVR_NoVR_v03.7z, there is a script called “GearVRExtendedController.py”. With this script, I can just swipe my thumb on the GearVR controller trackpad and the virtual arm will be able to move like a 6DOF controller.

    My question was if I use the Kinect and the wiimote using Driver4VR, will I be able to just extend my physical arm in front of me and my virtual arm will also extend to be able to grap something in the game? Or I will only be able to move it up and down and left and right, not front backward?

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