Different trackers overriding one another?

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    neplutianeplutia
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    I have RiftCat -> Driver4VR -> Kinect/WiiMotes/LeapMotion

    So far everything was fine until I added the WiiMotes and LeapMotion, now the Kinect lags and doesn’t track my body anymore. If I stop Driver4Vr and reboot it, then my WiiMotes stop tracking and stay in position, but I can still move it 360 degrees while it’s locked.

    Is it LeapMotion that is overriding the Kinect and WiiMote tracking? Everything is fine if I just use LeapMotion and regular controllers without Kinect Tracking, but with everything on it stops working all together.

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