I have RiftCat -> Driver4VR -> Kinect/WiiMotes/LeapMotion
So far everything was fine until I added the WiiMotes and LeapMotion, now the Kinect lags and doesn’t track my body anymore. If I stop Driver4Vr and reboot it, then my WiiMotes stop tracking and stay in position, but I can still move it 360 degrees while it’s locked.
Is it LeapMotion that is overriding the Kinect and WiiMote tracking? Everything is fine if I just use LeapMotion and regular controllers without Kinect Tracking, but with everything on it stops working all together.