Have a problem that might be a simple fix for you:
When using VRDesktop with oculus go it passes through an emulated oculus touch to steamvr.
I am using Kinect and 2 joycons via driver4vr which all seems to work *except* one of my hand positions from driver4vr gets assigned to the virtual oculus touch controller instead of the emulated vive/joycon from driver4vr
My workaround is to use ALVR which works fine for me (it doesn’t emulate any oculus controllers) but this seems like a bug that could cause problems for other stuff you get into testing down the road