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Brandon WalkerLonnyEnds

After checking out this build and messing around with freetrack some it seems like steam VR is getting the data properly. However it seems like only the X Y & Z (Translation) data is being sent. Is there any chance of having Roll, Pitch and Yaw (rotation) sent to Steam VR as well since I can disable tracking of HMD and rely on IR vs gyro tracking for no drift.