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  • in reply to: Tracking only shows camera on calibration #5728
    La WizuWizuky
    Participant

    Well, it works fine when I use the Kinect Developer Toolkit . But the Driver4VR keeps showing the camera preview instead of the skeleton. I think the color tracking broke the application and I can’t find a way to go back to the original settings.
    Even if I just use the Kinect: Skeleton option for Body tracking, when I select calibrate it keeps showing up the camera.

    in reply to: Tracking only shows camera on calibration #5708
    La WizuWizuky
    Participant

    I’m Having the same issue, for some reason the application it’s showing the normal camera when I try to calibrate the Kinect now instead of the stick figures / Skeleton.
    I tried reinstalling, clearing the settings but the issue it’s till there.

    in reply to: JoyCon Tracking + Oculus Rift Question #5597
    La WizuWizuky
    Participant

    Well, I was able to pair the controllers with my PC but the app doesn’t seem to properly recognize them, when I press on preview nothing happens. I tested both on the PSMove service and are working fine.

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    in reply to: JoyCon Tracking + Oculus Rift Question #5462
    La WizuWizuky
    Participant

    I guess it can be a bit different depending on the region, but just to be sure..
    Do you know if model CECH-ZCM1U or CECH-ZCM1M will work as well? Thank you !

    in reply to: JoyCon Tracking + Oculus Rift Question #5418
    La WizuWizuky
    Participant

    Thanks for the quick reply!!

    I couldn’t find any place to get ONLY the DayDream controllers, so I’ll go for the PS Moves… Do you know how identify the old ones?
    I guess the PS4 ones won’t work on PS3?

    in reply to: Body Tracking & VRChat #4127
    La WizuWizuky
    Participant

    @markjz thanks, that helped me a lot!.

    I also had to move the Kinect, had to put it up and pointing down, and like a meter away.

    in reply to: Body Tracking & VRChat #3905
    La WizuWizuky
    Participant

    This doesn’t seem to be working for me. In Game the dots for the feet are showing up way higher than my feet actually are, both are on my knees instead of my feet, when I went through all the calibration everything worked fine.

Viewing 7 posts - 1 through 7 (of 7 total)