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  • in reply to: Rift S with Vive Trackers #14847
    VICTOR PERALEZvipast
    Participant

    That doesn’t seem like a correction, as much as an addition, as you still need the base stations to track the Vive Trackers, although I was just wondering since the Rift S does use IR tracking just inside out, that it could possibly be compatible with the Rift S, but I’m sure you would need some type of hack or other software to somehow enable the Rift S to track it, but it still would not work for full-body tracking, as they would be out of the line of sight of your Rift S, in most cases.

    • This reply was modified 3 years, 10 months ago by VICTOR PERALEZvipast.
    in reply to: Rift S with Vive Trackers #14311
    VICTOR PERALEZvipast
    Participant

    As far as I am aware the vive trackers require base stations to be tracked. This will not work with the Rift S as the Rift S does not use base stations to track controllers / HMD.

    VICTOR PERALEZvipast
    Participant

    Watched the Video, This is nice, really can’t wait for that Dual Kinect Action, then my Wireless Cosmos, full body tracking, setup will be complete!

    in reply to: will there be a patch that we can have 2 kinects #13435
    VICTOR PERALEZvipast
    Participant

    Anymore updates on this? I have 4 kinect ones and 2 kinect 360s… I need a reason to hook them up.. lol , the driver works fairly well even in small spaces. If I could get a full 360 body tracking that would be awesome. I’m using the Rift S so no light boxes.. I like to take my setup mobile so the kinects are great for this.

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