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  • in reply to: How do you calibrate? (kinect 360) #2381
    rajulamarajulama
    Participant

    Yeah, I can upload a video. Does it matter if i do it in seated mode or standing?
    here are my settings:
    Head – Off – I have my own headset tracking (Riftcat)
    Hand controllers – Kinect Skeleton
    Body/Trackers – OFF (since my xbox controller/keyboard would stop working in game if I had this on, Im not sure if its fixed in 3.3.5)

    in reply to: How do you calibrate? (kinect 360) #2379
    rajulamarajulama
    Participant

    Yeah, I do see my skeleton. I just tried it with the latest test version and still getting the same results.
    Is it necessary to complete the calibration in order for body tracking to work in game? (because it seems to track my skeleton fine, and id be okay with it just reflecting that in game)

    in reply to: How do you calibrate? (kinect 360) #2373
    rajulamarajulama
    Participant

    “it seems kinect is not tracking.
    Please check and resume calibration”

    Calibration error (HMD vs Kinect head) – high

    • This reply was modified 6 years, 3 months ago by rajulamarajulama.
    in reply to: How do you calibrate? (kinect 360) #2366
    rajulamarajulama
    Participant

    Do you have to calibrate for it to work in game? I tried what you suggested but I still cant even get past the first step.

Viewing 4 posts - 1 through 4 (of 4 total)