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I like to know Kinect support position + gyro head tracking ?
I success using driver4VR + psmove + freepie + 4 psCam with pimax4K but gyro in pimax dirff make me annoy to recentering with many trick
@LonnyEnds Thanks for share your testing
Seem Driver4K come close to success point in TrackIR5 support,
for “Yaw” is very important in war bird flight sim when need to check Six.
I don’t want to turn my head true 180 degree because my wife laugh at me when I did that 😛
- This reply was modified 3 years, 4 months ago by karost.
now I happy with my pimax4k and 4 eyeps3 cam and one ping pong for position tracking
and I like to join test Option 1 (to use only opentrack protocol to expose tracking to steamVr)
I have Track IR with custom Track Clip (for test opentrack)
IMHO Track IR player is a big group.2017-11-10 at 17:54 in reply to: head position tracking move to wrong way ! in SteamVR #1058
I come to update some info that I found in my Pimax.
Some time my default Pimax direction point to 180 degree backward.
So I have to click at Pimax’s Recenter one time BEFORE open steamVR+Driver4VR
Hope this info may help someone who face the same problem. 🙂2017-11-06 at 22:48 in reply to: head position tracking move to wrong way ! in SteamVR #989
ok I got solution for my case
1) I re-compute Tracker Poses Using HMD with CalibrationMat.pdf
2) BEFORE open steamVR I put my Pimax heading foward on the center position ( my chair )
3) then open steamVR+driver4vr and it working,the head traking and VR moving in the same way 🙂
it look no reason but it work for me 😛
Thank you to every one for help me.