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jonbotParticipant
Greg helped me last night and we figured out what was wrong. We both had a look at the output on the screen, and while there were no indications of anything amiss, apparently there are some hidden checks going on in the background. One of them is that you can’t have a trial account for longer than a certain number of weeks, I believe it was one or two. Once we fixed that the three trackers were picked up and it worked as intended. Thanks Greg for your help! We can close this now.
jonbotParticipantHi Greg, any more tips or things you can think of I could try in order to get this working? FYI I’m Goblox over on vrchat, a lot of us are hopeful that your software is a viable solution to full body tracking with the rift. Thanks!
jonbotParticipantYes, precisely that, and yes, I can look around. Thank you Greg. One thing I will mention is that I’m using an amd ryzen processor. Don’t know if that matters but I remember many years ago running an amd processor as opposed to an intel would sometimes bring odd bugs in software to the surface. So just thought I’d mention that.
I appreciate all your help.
jonbotParticipantI have disabled steamvr home, so I got straight to the screen with the grid on the floor that says “THIS IS REAL”. I only see one, controller, floating up where I think it thinks my head is. It does not move or anything.
jonbotParticipantAny ideas come to mind of things I can try? Maybe a particular component I should try reinstalling? I’d really like to get this working.
jonbotParticipantNope, no need for it, anymore. I was using it to test something and had just never removed it.
- This reply was modified 7 years ago by jonbot.
jonbotParticipantHi Greg, attached is a picture of the screen immediately following calibration. I look kinda funny because I’m reaching for the mouse to do the screen capture. When I stand normally it says calibration error is low.
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You must be logged in to view attached files.jonbotParticipantpic of skeleton in calibration
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You must be logged in to view attached files.jonbotParticipantI assume when you ask if I can see skeleton you are referring to in “calibrate” mode. I have attached pics of steamvr and driver4vr both before starting driver4vr and after. There are two pics of each because I scrolled in devices from top to bottom in both modes. I’ve also included pic of skeleton in calibration mode.
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You must be logged in to view attached files.jonbotParticipantHi Greg, thank you for responding. Would you like me to also attempt to replicate the error again by reinstalling open vr input emulator?
jonbotParticipantDude, I think you just fixed me 🙂
jonbotParticipantJust gave this another try now that the update is out. Same problem. I’d really like to buy this, but right now it seems like it won’t work for me.
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