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Viewing 7 posts - 1 through 7 (of 7 total)
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  • in reply to: Kinect won't calibrate #625
    JediahJediah
    Participant

    Then after calibrating go back and enable it. Adjust the correction angle if need be. Run room set up in steam vr.

    in reply to: Kinect won't calibrate #624
    JediahJediah
    Participant

    You may want to try to set your head tracking to not be tracked by kinect.

    in reply to: Kinect One tracking reversed #620
    JediahJediah
    Participant

    Reverse tracking is something I have seen in Riftcat with other test I have done. My 360 kinect does it too. I usually just run room set up again and it will clear it up. Some time i am able to correct it with the Orientation reset in Virtual desktop in between games.

    in reply to: Leap Motion troubles #619
    JediahJediah
    Participant

    I did the testing on the first beta you had posted and everything worked fine. I had to use the invert axis to get those to emulate correctly. I have to run room set up after every couple of games but that is not so abnormal with rift cat and leap. I also have to manually shut a few games off here and there and restart riftcat and steam vr. Again not that abnormal in my experience with cheap options to try out VR. I am happy to beta test for you whenever I have time. Thanks for all the effort Greg.

    in reply to: need Kinect 360 help (blinking green light) #618
    JediahJediah
    Participant

    My 360 kinect blinks the green light also, but it has not been an issue. It still has worked as expected as long as I have it plugged into my Anker usb 3.0 hub with 60 watt power supply. I bought a 10 dollar usb and power connector for the 360 kinect. Then kinect will not even load drivers if it is plugged into any other ports in my rig. It has been working well though as long as I have it plugged in and going through the hub.

    in reply to: Leap Motion troubles #607
    JediahJediah
    Participant

    I had the issue before and after the update with one controller I had bought off amazon. I had grabber two different models that looked similar to Gregs. One worked the other did not. The difference was in the drivers windows 10 would load. It seems with the bluetooth controller that worked window was loading it as a keyboard. the one that wouldnt work in steamvr would be loaded by windows as a 2 axis and X button controller. You can view how windows has it loaded using the windows game controller panel. The icons in the attached devices screen is different as well. The one that works will have a keyboard an mouse icon and the one that doesnt work will only have a keyboard icon. I was able to find a replacement at my local Walmart that is loaded by Windows 10 correctly. The controller that works from Walmart is the Merkury Innovations EVO VR Controller https://www.walmart.com/ip/Merkury-Innovations-EVO-VR-Controller/176096211
    they have worked great in the setup I am using with a Kinect 360 and leap motion. I am keeping the Kinect head tracking enabled and body tracking. I am using a correction angle of -180 to avoid the 100 foot head issue. I am able to realign using the move function and rotate in steam vr. I also have the issue where the leap reverses you when you try to reset in Riftcat. I either turn around and reset making my point correct when i turn back around or I use the reset in virtual desktop which always make everything correct. This Driver is great Greg. Some of the issues are issues that I have had with various set ups long before I ever tried your driver4vr. Ssome are Steam vr issues and some are Riftcat. All in all your driver has allowed me to try most everything I have downloaded for steamvr. From old stuff like The lab to the brand new Duck Season. They are not all perfect all the time but definitely playable with a little ingenuity and tinkering. I hope this info is helpful. I am in a bit of a rush as it is my day off and I just downloaded 25 of the better free VR games to try from Steam. On to the games. Have a great day everyone.

    in reply to: leap motion as Steam Controllers #478
    JediahJediah
    Participant

    It is happening the same way for me as well. I was thinking it had been because I am in trial still.

    I love this software and want to say thanks Greg I will be purchasing as soon as I complete my test week.

    • This reply was modified 6 years, 7 months ago by JediahJediah.
Viewing 7 posts - 1 through 7 (of 7 total)