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  • in reply to: NoloVR tracking #5008
    DesunyanDesunyan
    Participant

    I noticed a bug with calibration process. Origin point of VR representation of Nolo controllers displaced back from base station approximately by 10 centimeters after calibrating. Both real Nolo controller and virtual representation rotating around origin point.
    Calibrated with contoller directly in front of headset touching headset center. When I move contoller farther away from headset when calibrating, distance between real and virtual controllers increasing. I have a feeling that controller must be located in front of headset lenses when calibrating right now to counter displacement.
    Experimented with different controller positions relative to vr headset and sampling points when calibrating with no success – controllers always displaced.
    Attached a picture to explain this better.

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    DesunyanDesunyan
    Participant

    Thanks! It works now. Not sure why it worked in 3.10.0. I never touched this menu.

    DesunyanDesunyan
    Participant

    Can confirm that Oculus Touch offset is fixed in 3.10.6, thanks for quick fix!
    The only one thing that still not working is Nolo VR calibration. In the calibration window Nolo VR Head pos (Kinect) and Head pos (Fit) not changing at all – all numbers always at 0. Last version where it worked is 3.10.0 So if I want to recalibrate I had to go back to 3.10.0, calibrate and install 3.10.6 again to play.

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    DesunyanDesunyan
    Participant

    After installing this version my Touch controllers displaced in SteamVR from their real position by 5-10 cm (displacement depends on controller orientation). Ever when Driver4VR not loaded. Returning to 3.10.2 fixes this issue. And NoloVR calibration still not working.

    • This reply was modified 6 years, 2 months ago by DesunyanDesunyan.
    • This reply was modified 6 years, 2 months ago by DesunyanDesunyan.
    in reply to: Nolo VR not calibrating #3446
    DesunyanDesunyan
    Participant

    After calibrating in 3.10.0 and updating to 3.10.2 trackers was displaced back and up by ~1 meter. Reinstalling both versions multiple times did not help. Found a workaround for this issue.
    1. Install version 3.10.0
    2. Calibrate
    3. Delete folder: C:\Users\username\AppData\Local\Grzegorz_Bednarski_@_2MW\Driver4VR.exe_Url_RandomLetters\3.10.2.0
    4. Install version 3.10.2
    After this tracking started working as it should.

    in reply to: Nolo VR not calibrating #3426
    DesunyanDesunyan
    Participant

    Quick follow-up. Calibration broken in latest Driver4VR 3.10.2. Rolled back to 3.10 and calibration works. Updated to 3.10.2 again and calibration stopped working.

    DesunyanDesunyan
    Participant

    I can confirm that both rotational and positional tracking with Nolo VR finally works and does it really well! There is still slight rotational drifting issue when tracker can randomly start rotating from initial orientation. It happens very randomly – sometimes after 20 seconds and sometimes after 20 minutes. Currently in VRChat I fix this by changing avatar and recalibrating. Probably this is just Nolo issue but would be cool if there is a way to reset orientation of trackers to initial by pressing some key combination on controllers.

    DesunyanDesunyan
    Participant

    Recalibrated and tested one more time without uninstalling steamvr driver for nolo.
    SteamVR Nolo controllers behave correctly but not Driver4VR ones. Recorded a short video.

    DesunyanDesunyan
    Participant

    Thank you for an update! Nolo VR rotation now works but it seems like transform matrix are wrong. For example when I rotate hand controller clockwise in VR it rotates counterclockwise. Rotation becames more complicated and unpredictable when I rotate it at other directions.

    in reply to: Nolo for hip and foot tracking? #3167
    DesunyanDesunyan
    Participant

    Any kind of update on this issue?

    in reply to: Nolo for hip and foot tracking? #3088
    DesunyanDesunyan
    Participant

    Yes, Oculus CV1 with Touch controllers.

    in reply to: Nolo for hip and foot tracking? #3085
    DesunyanDesunyan
    Participant

    I tried Nolo VR hip and foot tracking today with new Driver4VR version 3.8. Positional tracking works good but not rotational. All 3 trackers moves but looking exactly forward. Is something wrong with my setup or this feature not supported yet?

Viewing 12 posts - 1 through 12 (of 12 total)