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Americanzer0Participant
So in regards to the trackers being on the floor, I had the same issue and recalibrating the Kinect 360 corrected that…. Try it for skeletal tracking and it should work…
Americanzer0ParticipantCorrection, no tape needed, as there are many different colors to choose from?!
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You must be logged in to view attached files.Americanzer0ParticipantI am going to assume that the Pimax 4k HMD would fall into that as well?
I really like my Pimax 4k, but the more i use my new HP VR1000-100, the more I see of Pimax’s shortcomings… Which I think could be overcome by driver4VR (your efforts)…
Americanzer0ParticipantSo in it’s current form, what does what in regards to Nolo VR and Driver4VR if I may ask? Is it only the controllers that are being used?
Americanzer0ParticipantBeing an owner of a Nolo VR, Pimax 4k, and now the HP VR1000 WMR, just gonna put this out there that I genuinely think the money maker is now going to be improving the WMR system with the Kinect… They are just so cheap for what you get experience wise! Like wow, i got this for under $200?! Wtf? (In a good way)
Americanzer0ParticipantFrom my limited experience before i accidentally broke my base station, it is either spot on, or is way off. I think the biggest problem is that it’s using a combination of sensors that by themselves would not give you enough data to triangulate your positon, and that both are prone to interference from literally anything.
Thats why i am interested if its possible to combine the tracking data of the Kinect 360 and Nolo VR to create an accurate tracking experience. Only problen i could see is that it would be bandwidth intensive and perhaps thread intense… But I think if your spending money on a Nolo VR and a Kinect for VR tinkering you likely are running something that can handle 8x or so threads…
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