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Viewing 7 posts - 1 through 7 (of 7 total)
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  • in reply to: Joycon Calibration #4854
    AikatsuyuriAikatsuyuri
    Participant

    Thank you very much! Looking forward to the drift issue fix!

    • This reply was modified 6 years, 5 months ago by AikatsuyuriAikatsuyuri.
    in reply to: Joycon Calibration #4792
    AikatsuyuriAikatsuyuri
    Participant

    Google was of no help. The JoyCons I have, had this problem since day one when I bought them from the store brand new.

    in reply to: SteamVR Not Ready after registering the driver #4758
    AikatsuyuriAikatsuyuri
    Participant

    You could try running the VRstartup in;

    C:\Program Files (x86)\Steam\steamapps\common\SteamVR\bin\win64.

    When I try launching SteamVR in the actual client, it never works for me so I just have a shortcut to this.

    in reply to: Joycon Calibration #4751
    AikatsuyuriAikatsuyuri
    Participant

    I too am having this issue myself. My right Joycon has a drift that makes it to go clockwise on its own.

    in reply to: JoyCon Feat Tracking Orientation #4724
    AikatsuyuriAikatsuyuri
    Participant

    Sorry for the late reply! Yes I have however, they still drift off. Left leg seems fine but it’s the right JoyCon that does it.

    in reply to: Body Tracking & VRChat #3813
    AikatsuyuriAikatsuyuri
    Participant

    Thank you very much for the response, Greg! I actually figured out what was causing the problem. I just recently moved my censors and hung them up high on my wall. That being said, I forgot to reset my floor position in SteamVR. What tipped me off to finding the solution was how I noticed the trackers were always aligning with my floor height. ~ Everything works just lovely now~! It also explains why the models were always higher than me too.

    • This reply was modified 6 years, 8 months ago by AikatsuyuriAikatsuyuri.
    • This reply was modified 6 years, 8 months ago by AikatsuyuriAikatsuyuri.
    in reply to: Body Tracking & VRChat #3770
    AikatsuyuriAikatsuyuri
    Participant

    Using Occulus Rift as well.

Viewing 7 posts - 1 through 7 (of 7 total)