I’m using with kinect(and HMD PSVR with Trinus)
tutorial say “Joy-Con has horizontal drift so need do it occasionally”
and “re-calibrate ･･･ when hand is pointing forwaed and bit downwards” in game.
Can it always subtract the calibrated drift value?
I use dual shock. It is not PSMove.
If you turn off PS4 support of steam and use it as Driver 4 VR as JoyCon, it becomes operable.
However, it is meaningless unless a gyro sensor can be used.
I will buy PSMove.