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_I_TROLLFACE_I_Participant
OMG. Now I’ve made new video, nut everything works fine. I spent more than week to calibrate that, but now it works perfect manually.
_I_TROLLFACE_I_ParticipantAnd I don’t want to use Start+Select calibration, because it works very bad (if i’ll try to move around, my controllers will get for or closer to me). Here I’m using “psmove_extend_z”. And it works perfect with VRidge.
_I_TROLLFACE_I_ParticipantSo, I’ve fixed that. I’ve just installed stable SteamVR version (not beta or openvr)
_I_TROLLFACE_I_ParticipantOf course
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You must be logged in to view attached files._I_TROLLFACE_I_ParticipantNew Driver4VR log file
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You must be logged in to view attached files._I_TROLLFACE_I_ParticipantStill same problem
_I_TROLLFACE_I_ParticipantSome logs
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You must be logged in to view attached files._I_TROLLFACE_I_ParticipantOkay, but my head moves in wrong direction too
_I_TROLLFACE_I_ParticipantHere is the video with showing of problem
_I_TROLLFACE_I_ParticipantIf I try to do installation, it just duplicate SteamVR
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You must be logged in to view attached files._I_TROLLFACE_I_ParticipantNow Steam don’t see Driver4VR driver. I’m trying to reinstall it, but nothing happens.
_I_TROLLFACE_I_ParticipantNow I just played Bigscreen with Oculus DK2 positional tracking system (w/o PSMoveService).
_I_TROLLFACE_I_ParticipantOkay, I’ll try it now and write here after all. Thanks
_I_TROLLFACE_I_ParticipantThat’s it
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You must be logged in to view attached files._I_TROLLFACE_I_ParticipantI don’t use kinect. I’m using FreePIE for position tracking.
_I_TROLLFACE_I_ParticipantOkay, I found, thanks
_I_TROLLFACE_I_ParticipantWhat is “beta-inputemulator”?
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