VRChat not working?

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  • #2394
    FabihoeFabihoe
    Participant

    I have an Oculus Rift with the Kinect 360. I calibrated and everything and when I go in to VR Chat, my character is in T shape and when I cant move him at all with my controller. I can only move by walking in real life, but it would just show the controllers and white ball as my body/character (like i walked out of my character body) and I can see my own character in its T form. Any fixes?

    #2396
    jonathan123iijonathan123ii
    Participant

    That’s the calibration system VRChat has, set the balls to where the feet are and your waste, then put your arms out to where the character’s arms are and press the triggers down, move a little and your should have body tracking applied to your character ^^

    Here’s a video of how the guy done it: https://youtu.be/XQWQHREBzVo

    #2399
    FabihoeFabihoe
    Participant

    When I put my arms out and press the trigger, nothing is happening. The hip white ball is sometimes centered where my waist is at. Other times it would be near my feet and I figure i’ll re calibrate to get it on my waist. Nothing. Pressing the triggers down doesnt do anything for me. Still walking around with the white balls.

    #2552
    jimbojimbo
    Participant

    Yesterday I tried to configure the model.
    Once calibrated, the kinect went into the game and got it.
    3 point the groin was generally in another direction, although in steamvr everything was fine.

    The second calibration, and all the points like in their places, however, the model broke, and the direction of the legs was not right.

    I never could get to run properly kinekt(

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    #2556
    Bla BlablaGreg Driver
    Keymaster

    so first image, are you saying that in steamvr you see trackers properly.
    then in vrchat you see them reversed?
    but when you press system they are again correct in Steamvr?

    #2557
    jimbojimbo
    Participant

    but when you press system they are again correct in Steamvr?

    1 image, 1 is the first calibration.
    In steamvr all 3 controller look fine but the inguinal controller, why it is at the level of the abdomen.

    2 picture this, after another calibration, the game balls began to seem almost right, but when I start to move, the model breaks down, and breaks it on the groin area.

    today i will try to record a video with vrchat and steamvr will show what the problem is.

    • This reply was modified 2 years, 10 months ago by jimbojimbo.
    #2563
    Bla BlablaGreg Driver
    Keymaster

    thanks. it can really help.
    als please run sdk and try to have side by side skeleton to headset mirror.
    yesterday i was messing around vrchat and even saw few peopole with no issue.
    but yes, we integrate different products here so can be more situations to address.

    #2598
    Anon27Anon27
    Participant

    Hey I am running into the same issue but I am using RiftCat and a Kinect 360. How do I calibrate with this setup? Like I built this whole thing just to play VRchat and I am so close to finally being able to use this setup but I can’t figure out the last part

    #2599
    Bla BlablaGreg Driver
    Keymaster

    can you please send me logs as described here?

    #2600
    jimbojimbo
    Participant

    here is a video with my problem, I hope it will be clear what I mean
    https://www.youtube.com/watch?v=qQUU89HQCuQ

    #2601
    Bla BlablaGreg Driver
    Keymaster

    i am 99% sure the problem is that you are looking left when pressing grip 🙂
    when you calibrate avatar you need look forward…
    also, you don’t need to keep hands to the side at least I have observed it has nothing to do with actual position.

    #2610
    jimbojimbo
    Participant

    Yes, you rightly said. After I stopped watching towards, animation go the normal work. However, when you switch to the other rooms sometimes stops working animation of the model, this is probably the in-game problem.

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    #2616
    Bla BlablaGreg Driver
    Keymaster

    when reporting problem it will help if you go back to system menu and tell me if trackers are where they should be.
    yes. if you can try with few models that will help. have seen xbox room. not sure if this is for my driver honestly where you have few avatars that support body tracking.
    can you tell me what your setup is?

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