I’m using an Oculus Rift With a 360 Kinect as my setup.
Whenever I log into VR Chat and link the white dots to the model, everything works.(sort of) But when I try to link it to another model, the height proportions are off no matter what I do and the legs don’t move. The entire lower body is stuck in T-Pose while the arms, hands, and head can move freely. The lack of guides on how to specifically make this whole system work is frustrating. I’m not sure If I’m doing something wrong of or if its just a bug… I really would love to be able to use this program, but I just don’t get what’s wrong! Please Help!
Thanks in advance.
i must be honest with you that I have no good experience to assess this…
as long as trackers are in good location driver is workinig fine.
also you might check standard avatars. if they are good then I wwould say specific avatar does not work well.
Well you see, it DOES work with the standard X and Y avatars… But that’s only the first time I bind the dots to the model. When I first load in it works fine. But when I try to bind it to another model that’s when the legs stop working entirely. I line the dots up perfectly and the legs just go into t pose.
Yes the trackers ARE in the correct position. On the first Avatar I use the movements are with the tracker but when I use another avatar (I used the x and y in this example) it does not track my lower body movements though my feet and waist trackers are working properly.