tracking problem.

Viewing 7 posts - 1 through 7 (of 7 total)
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  • #3311
    firekknightfirekknight
    Participant

    Hello I am new as far as I know I got all drivers downloaded , driver4vr boots up and starts.
    I did the calibarate, and when I log into vrchat after I just stand inside the avatar, pull both triggers on my controllers, move a step using a thumbstick and then the tracking puts me half in the ground , anyone know why? I tryed talking a screenshot but it would not let me as well I use oculus with a kinect 2.in tracki ng setting I am using
    head and hands off, body on colour three.

    #3314
    Bla BlablaGreg Driver
    Keymaster

    hi.
    do you see all 3 trackers properly after calibratin ?

    #3331
    firekknightfirekknight
    Participant

    there moving right in the calibratin I can lay down and dance, but in game aftere I step in and hit my trigger, move up a bit , and then I kinda shows me shitting on the floor and then half way under. I folloer your videos but there from 1.0 not 3.10, so mybe I am doing something wrong.

    #3332
    firekknightfirekknight
    Participant

    here are the setting I am using in the pic,

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    #3334
    firekknightfirekknight
    Participant

    so do I have it set up right for the rift and vr chat? if not what do I have wrong?

    #3337
    Bla BlablaGreg Driver
    Keymaster

    you need to select skeleton tracking like on tutorial video. sorry i was assuming that no one will try in-development features.

    #3341
    firekknightfirekknight
    Participant

    lol, Im dumb I was thinking like the vive 3 point, lol well ty

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