Homepage › Forums › Announcements › Release 3.4.0 – body trackers as hands, button fixes
- This topic has 46 replies, 7 voices, and was last updated 6 years, 2 months ago by Greg Driver.
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2018-01-21 at 10:17 #2402Greg DriverKeymaster
Hi,
In this release:
1. Fixed issue reported by some of you reported that body trackers are recognized by game as hand trackers.
2. Fixes to make buttons working Leap Motion or PS Move.
3. PseudoVive was replaced by Touch emulation (DK2 users) as even though names of headset was changed, game still could not detect buttons. Since this is new feature please let me know if you have any problems.
4. Vive controller rendered for Leap Motion. Before classic Vive controller was visible.In case of any problems please post your question on forum.
Greg2018-01-21 at 12:30 #2417ecou2508ParticipantDear Greg,
Is Bluetooth stack of windows 10 ok for supporting a daydream controller (virtoba S1).
Mine appears to paired and connected in BT Device manager but while testing in the device test windows of DRIVER4VR, nothing.. ! The device is well listed but even the button state do not responds to action.Any idea ? maybe try a different bluetooth stack ?
Thanks,
Eddy, Belgium.Attachments:
You must be logged in to view attached files.2018-01-21 at 13:26 #2419Greg DriverKeymasterhi.
yes i was using it quite often. they pair very easily but often have issues. so i need to either unpair and pair again, or reset putting pin in small hole between power up and down.2018-01-22 at 06:17 #2443danank92Participantvr server stop working in few minutes ..any solution?
2018-01-22 at 13:17 #2459Vini NessParticipant@danank96
I did this
Reinstall SteamVR
Reinstall Vridge
Reinstall Driver4VR ver.3.2.0.0 (And Registre the Driver)
Install Drive4VR ver.3.4.0.0 (And Registre the Drive)Works for me
2018-01-22 at 13:51 #2460Greg DriverKeymasterhi.
can you try this build ?
https://drive.google.com/file/d/1uxOpRyl3XMkMwxzlpSjqNxRXBQJEFXrn/view?usp=sharing2018-01-22 at 16:09 #2466Vini NessParticipantGreg, i tested this version and the 3.6.0.0 and i sent you an email
For me I could notice, that version 3.4.0.0 is with almost non-lag or high CPU usage with the color calibration
2018-01-22 at 16:23 #2467ecou2508ParticipantHi Greg,
Still doing some tests with a Virtoba S1 daydream controller: No way…
I probably should do something wrong but without any kind of documentation, i can not go further…
The device connect in bluetooth, is seen by Driver4VR…but then…? What’s next ?
i attache 2 screen captures, i probably forgot some big step but as i said: with no documentation, no direction…. where can i go ?
regards,
Eddy.
PS: by the way, the device respond under android with a simple test tool. So it can connect and is not broken.Attachments:
You must be logged in to view attached files.2018-01-22 at 16:47 #2470Greg DriverKeymastercan you send me logs ?
2018-01-22 at 17:21 #2472Greg DriverKeymastercan u try this version and send me logs as described here?
https://drive.google.com/file/d/1VsYtu2zPIJDxTF_V_Wa2zhonsE74ZVw5/view?usp=sharing
2018-01-22 at 17:27 #2473ecou2508ParticipantHere are the logs with 3.5.1.0
Attachments:
You must be logged in to view attached files.2018-01-22 at 17:33 #2478ecou2508ParticipantWith the 3.7.x you sent me above:
Virtoba S1 working in preview (driver4VR) 🙂
doing some tests in steam, keep you posted !
Eddy
2018-01-22 at 17:37 #2479Greg DriverKeymasteri think you might not reinstalled build I send u. i can see version 3.5.1 in logs and should be 3.7.1
2018-01-22 at 17:46 #2482ecou2508ParticipantLooks like Steam(VR) does not see my daydream (virtoba) pointer.
But in Driver4VR, preview, it working fine !
Do you need some logs with the 3.7.xx
2018-01-22 at 17:53 #24862018-01-22 at 17:55 #2488Greg DriverKeymasterso previee started working ? but steam does not?
2018-01-22 at 17:55 #2489ecou2508ParticipantSteam logs with 3.7.1
Droid and earth VR : daydream controller does not appears.
but works in driver, preview controller.
Attachments:
You must be logged in to view attached files.2018-01-22 at 17:56 #2494ecou2508Participantright, looks like steam does not see anything. i ‘ll try rebooting everything and try again…
2018-01-22 at 17:56 #2495Greg DriverKeymastercan you try assign again ?
can you tell me if it was not working before 3..7.1 ?2018-01-22 at 17:59 #2496Greg DriverKeymasterin the vrsettings you send me first time I can see that you did not selected head and hand tracking. you can try setting them to kinect/skeleton for example
2018-01-22 at 18:07 #2497bad.booParticipant@greg
I am not sure what steamvrsettings should we use?
I created a steamvrsettings when I configured psmovebridge, but I think this will not work with driver4vr. (I followed one of Daley videos on youtube, at that moment)2018-01-22 at 18:09 #2501Greg DriverKeymasteri am not saying you need create but that I can only see you don’t have any source of hand or head tracking. do you have head and hand controllers selected to kinect skeleton tracking ?
can you please send me logs as described here?
2018-01-22 at 18:13 #2504ecou2508ParticipantAbout daydream/virtoba-S1 controller:
It has never worked before i tried the 3.7.1I’m using Vridge beta with Riftcat2 and moonlight latest android version.
Do i need to select some kind of handtracking in driver4vr for the daydream controller to work in steamVR ?
2018-01-22 at 18:16 #2505Greg DriverKeymasteryes. you need select head and hand tracking. best start with kinect skeleton.
2018-01-22 at 18:26 #2506ecou2508ParticipantGreg,
i don’t have any kinect hardware ! Headtracking is done by smartphone via Vridge.Also, can you write if you reply to me or bad.boo ?
Thanks,
Eddy2018-01-22 at 18:31 #2507Greg DriverKeymasterok. so you don’t have any tracking of head. there is also no way I can tell where your hands are because there is no device to track them. not sure if I can do anything right now for you. one thing that goes in my mind would be hard-coded position of controllers relative to current head position.
greg
2018-01-22 at 18:31 #2508ecou2508ParticipantDo i need to install Kinect SDK or Runtime ?
(i don’t have any kinect hw…)Eddy
2018-01-22 at 18:35 #2509ecou2508Participantcross post.. 😉
Yes, nice idea !
Head tracking is working fine in STEAM VR with vridge and the sensors of my mobile phone (gyro and accelero).
So, all i need is the daydream pointer working 🙂
Eddy
2018-01-22 at 18:38 #2510ecou2508Participantin steam VR apps like EARTH-VR and Droid repair, i can move my head and look anywhere (360°)
but i have no way to interact with environment or 3d selection menu appearing…until i get that daydream ctrl working one way or another ?
thanks
Eddy2018-01-22 at 19:06 #2511Greg DriverKeymasterhi.
you can rotate head but it is stuck in space.
that is very interesting idea to provide static position of controller.
if you don’t have kinect then I am afraid installing sdk will not help.
can can probably play google earth. but in labs only teleport. and in droid repair you cannot move controller to anything.
that is how I think things are. if you have any idea how this can be done without any tracking device then let me know.2018-01-22 at 19:32 #2516ecou2508ParticipantOh yes, i see…. 🙁
So, what do i need to play a little bit, knowing i have a not-at-all-powerfull config ?
A kinect xbox 360 controller like this one:
https://www.ebay.com/itm/XBOX-360-Microsoft-Kinect-Sensor-Bar-Only-Black-/152862140249
and some illuminated balls ?
Do you have tuto or video, so i can learn a bit more on that ?Thanks !
Eddy2018-01-22 at 20:01 #2517ABountyHunter123ParticipantPreviously I could select a setting at the bottom of the program where I could press a button, (grip,system and something else) then I would pick another thing to the left of it to “move” and be able to move myself with the button I assigned. Now it won’t do this. Sorry this is explained badly, I don’t have it in front of me currently.
2018-01-22 at 20:07 #2519Greg DriverKeymaster@ABountyHunter123
this is not working yet after OpenVR update which was major change… working on it now.
@ecou2508
right now only these tutorials but video is coming as well.2018-01-22 at 20:18 #2521ABountyHunter123ParticipantAlso have a question about the leg fixes and how it switches legs less. Is there a way that I can improve tracking of my feet without more kinects. (At this point there are too many wires I don’t want anymore.)
2018-01-23 at 03:32 #2544bad.booParticipantSo far skeleton for head and hand works better, but I get some conflict at some point.
Not sure what is going on.thanks for looking into that.
Attachments:
You must be logged in to view attached files.2018-01-23 at 13:10 #2565ecou2508ParticipantDear Greg,
hope you did not waste too much time with my daydream problem. i’ll come back when i have the opportunity to get some kinect controller.
Thanks !
Regards,
Eddy, Belgium.2018-01-23 at 19:41 #2605LemieuxParticipantHi!
I face similar issues with my (original) Daydream controller.
Today I installed the latest Driver4VR software.
In Windows 10 Bluetooth menu it is listed as paired (not connected!). Driver4VR recognizes it, but none of it’s input. The preview tab looks like in the image ecou2508 posted before.
Shouldn’t the controller’s button input be recognized without connecting the Kinect?
I also installed AntiMicro to see if the Daydream controller is recognized. Unfortunately it can’t see it at all.
It seems that for some reason the computer doesn’t want to accept the Daydream controller. Any idea how to fix this?Next week I will get my Kinect and would be happy to use it with the daydream controller.
2018-01-23 at 19:46 #2608Greg DriverKeymasterdid you try unofficial build? i shared this on one thread and should address daydream problem even without kinect like you say.
https://drive.google.com/file/d/1Xrb67Ci4Cs2isSaXARZ42zOvzj_qfBqF/view?usp=sharing- This reply was modified 6 years, 2 months ago by Greg Driver.
2018-01-23 at 20:00 #2613LemieuxParticipantI installed it but the results are the same. 🙁
My logfile is attached.
Attachments:
You must be logged in to view attached files.2018-01-23 at 20:05 #2615Greg DriverKeymasteri does not look like you started driver using start button.
2018-01-23 at 20:23 #2617LemieuxParticipantIt keeps turning itself off after a few seconds. I guess it’s crashing.
Attachments:
You must be logged in to view attached files.2018-01-23 at 20:50 #2620Greg DriverKeymasteri can see there is error in registration for notifications. can you pair device again and check? also send me logs.
- This reply was modified 6 years, 2 months ago by Greg Driver.
2018-01-23 at 21:55 #2623LemieuxParticipantI re-paired the controller and the logs look better. But I still can’t use it. The preview doesn’t show any reaction.
As I have no Kinect yet, but a Leap Motion, I set the tracking to Leap Motion and assigned the daydream controller to the left controller.
Attachments:
You must be logged in to view attached files.2018-01-24 at 16:10 #2639Greg DriverKeymasteri can see in below logs you should be able to see it once
2018-01-23 22:31:07: Daydream Device (&1594dd15&) – test notification #1
2018-01-23 22:31:07: Daydream Device (&1594dd15&) – test notification #2
2018-01-23 22:31:07: Daydream Device (&1594dd15&) – test notification #3
2018-01-23 22:31:07: Daydream Device (&1594dd15&) – test notification #4
2018-01-23 22:31:07: Daydream Device (&1594dd15&) – test notification #5but then at the very end execution it failed again
2018-01-23 22:39:48: Daydream Device (&1594dd15&) – error when registering for notifications: UnreachableThis can be en error in microsoft as they describe here
I occasionally have issue similar to yours but usually after restart it works. I tested original daydream and virtoba s1 on few machines.
Greg
2018-01-24 at 20:21 #2652LemieuxParticipantIt’s weird. It always fails at “Daydream Device (&1594dd15&) – error when registering for notifications: Unreachable”
I doubt that it is a Windows issue since you aren’t having this problem. Maybe I’ll just buy 2 5$ controllers and see if they work.
2018-01-25 at 08:10 #2665Greg DriverKeymasterok. i was planning to give a bit more features to vr gamepads cause they now only follow head. in week probably as i address few current issue.s
2018-01-25 at 08:11 #2666Greg DriverKeymasteranyway i did reset of daydream really too often. it pairs quickly but 30% cases in bluetooth manager I can see info about driver error :/
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