Is it possible to get custom mapping back in the steamvr.vrsettings file? or atleast an option to make custom mapping. As everything is working great and I am happy to use Driver4vr along with psmoveservice but it seems in the buttons for the psmove are remapped to do a snap turn which i dont need atm as Alyx already has a snap turn built in. So how do I get different button mapping back?
Example below is how it used to work with steamvrbridge iirc
Absolutely need to re-map those buttons or change how snap-turning works, as they rotate the steamvr “chaperone” virtually while my real-life room obviously can’t do that) so it may be an injury hazard as if I accidentally press it in the heat of gameplay and not notice, then I could bump into a wall or break something very easily like that
Related to this, I’ve also got a psmove navigation controller and would love to be able to do smooth locomotion and weapon wheel in-game with its clickable analog stick(I could attach to one of my ps-moves), it gets detected as an x360 controller thanks to SCP toolkit but steamvr absolutely needs to think it’s a vive touchpad for this to work
Viewing 3 posts - 1 through 3 (of 3 total)
You must be logged in to reply to this topic.
Copyright 2020 - 2020 Driver4VR | All Rights Reserved