Morning Greg,
I’m using driver4vr with iVRy and PSVR.
I’ve run all the calibration steps both with kinect 360 and psmoveservice as shown in your videos.
Once everything is running, driver4vr thinks I’m about 3 feet to the left of centre so I’m appearing outside the blue circle in steam vr setup. My hands are appearing at a weird angle too.
If I turn headtracking off then my head is appearing in the correct place but my hands are still off to the left and therefore unusable.
The kinect is seeing my skeleton correctly in the test screen. If I disable driver4vr then I’m back in the centre correctly – so I know it’s driver4vr which is moving me outside the circle.
I’ve already watched the videos about drift and that hasn’t made any difference and I’ve read through a lot of these forum posts. Any help please? Happy to buy premium once this is working right.