2018-02-18 at 13:49 #3434
My wiimotes are 180° rotated.
Has someone a solution.
Jason2018-02-21 at 13:56 #3523
you need long press home/capture button and it will reset with orientation of headset.2018-02-21 at 18:18 #3530
It doesn’t work
Do you now another way of recenter the wiimotes?
2018-02-22 at 08:37 #3543
- This reply was modified 3 years, 3 months ago by GameGuy1900.
can you tell if you have any calibration value set for headset ?2018-02-22 at 08:39 #3544
I didn’t2018-02-22 at 10:02 #3550
can you please clear all settings with link next to start button.
then close steamvr without touching anything 🙂 and start again.2018-02-22 at 10:23 #3551
That does also not work 🙁2018-02-22 at 11:44 #3552
can you please send me logs as described here?
can yo tell what headset you have ?2018-05-19 at 17:52 #4873
I have done everything it’s driving me nuts!
I use the cheapest solution for Motion controls available…
And would 100% buy Driver4VR but only untill i get it 100% working
IM ALREDY VERY CLOSE!
currently this is my setup:
Kinect V1 360 on Windows10x64bit (works fine and tested various ways)
HMD is via iPhoneX with iVRy app+driver (works perfect!)
only issues are with my WiiMotion+ controller (i actually have 2 black original WiiMotion with both PLUS extensions and both Nunchucks, of course currently just focusing on trying to get 1complete set to work for Player1)
Almost everything is perfect except both virtual VR controllers (aka in orientation with the Nunchuck (left) and WiiMote+ (right) are facing 90degrees to the right, if I could turn them 90degrees to the left would be awesome!
Zie attachment… left RED circles is how the current default incorrect
GREEN is how i would want them to be obviously 🙂2018-05-19 at 18:02 #4876
Pretty much having the same problem. It was working correctly then the next night I thought I would try it out in a game, the orientation has been wrong since.
I’m using an OSVR HDK 1.4, A Kinect V2 and two Sonic Screwdriver Wiimotes (something about playing with sonic screwdrivers appealed to me)2018-05-19 at 18:12 #4877
OK well then it seems Greg can easily fix this by adding a WiiMote and Nunchuck edit field for this specific angle, cuz UP/DOWN + TWIST works flawless!
here just a extra screenshot incase the previous was to big or something 🙂
EDIT: while typing i’m thinking of looking through the config files
perhaps something there we can utilize? probably not!2018-05-19 at 18:15 #4879
crap almost all supported controllers have a separate DLL file
except for the WiiMotes so it seems…
Greg I will immediately pay for FULL version if you can fix this for us 😉2018-05-19 at 18:17 #4880
BTW Jenkib what exact incorrect orientation do yours have?
Same as OP or MINE?2018-05-19 at 18:42 #4882
yes. i really want to fix this. but I don’t want to add parameter for angle as it should work properly and I need understand why it don’t.
Please send me diagnostic logs as described here.2018-05-19 at 19:30 #4885
Okidoki here they come 🙂2018-05-19 at 20:10 #4889
Force Gsixty mines 90 degrees like yours but point to the left instead the right.
I’ll try and send my diagnostic log files before the weekend is over.2018-05-19 at 20:18 #4890
I forgot to say I am using skeleton tracking for head and hands. One day I forgot to switch on my Wiimotes and my hands were still facing the wrong way.2018-05-20 at 03:21 #4891
Yes i also set Head + Hands via Kinect or else nothing works at all in my case
since mine never worked but yours did i assume that a complete clean+reinstall
might help for you, possibly for me also but it’s in all our best intrest
if Greg finds out whats causing this instead of the workaround i proposed
totally understand why he as a programmer is curious to what causes this
and wants to solve it permanently that what I love on this projects commitment
PS: i’ve programmed on many occasions as a hobby of and on 20yrs
something even with years doing nothing, just not motivated enough 🙂2018-05-20 at 08:49 #4893
I thought the same, I even did a clean install of Steam it is still doing it. I had just assumed it was the kinect and had planned to try colour tracking at the end of the month to see if it helped at all.2018-05-20 at 15:38 #4896
Well I guess where in the hands of Greg-god then 😀 YOU CAN DO IT!2018-05-22 at 10:16 #4903
Unfortunately a Windows 10 update broke my machine and I am in the process of reinstalling everything. Hopefully tonight I will be able to try again and send my logs in.2018-05-27 at 09:15 #4952
PLS Greg I really need this 🙁
haven’t been able to do anything
als other 3rd party tools that I did already buy work flawless
but this is my missing link!
after that I will buy-instantly
optional: even if you could send me a beta,
with a experimental ANGLE change workaround
(of which I understand you want to avoid, but temporary?)
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