Homepage Forums General My wiimotes are 180Β° rotated

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  • #3434
    GameGuy1900GameGuy1900
    Participant

    Hello,

    My wiimotes are 180Β° rotated.
    Has someone a solution.

    Greetings,

    Jason

    #3523
    Bla BlablaGreg Driver
    Keymaster

    you need long press home/capture button and it will reset with orientation of headset.

    #3530
    GameGuy1900GameGuy1900
    Participant

    It doesn’t work

    Do you now another way of recenter the wiimotes?

    • This reply was modified 7 years, 1 month ago by GameGuy1900GameGuy1900.
    #3543
    Bla BlablaGreg Driver
    Keymaster

    can you tell if you have any calibration value set for headset ?

    #3544
    GameGuy1900GameGuy1900
    Participant

    I didn’t

    #3550
    Bla BlablaGreg Driver
    Keymaster

    can you please clear all settings with link next to start button.
    then close steamvr without touching anything πŸ™‚ and start again.

    #3551
    GameGuy1900GameGuy1900
    Participant

    That does also not work πŸ™

    #3552
    Bla BlablaGreg Driver
    Keymaster

    can you please send me logs as described here?

    can yo tell what headset you have ?

    #4873
    Force GsixtyForce Gsixty
    Participant

    I have done everything it’s driving me nuts!

    I use the cheapest solution for Motion controls available…
    And would 100% buy Driver4VR but only untill i get it 100% working
    IM ALREDY VERY CLOSE!

    currently this is my setup:
    Kinect V1 360 on Windows10x64bit (works fine and tested various ways)
    HMD is via iPhoneX with iVRy app+driver (works perfect!)

    only issues are with my WiiMotion+ controller (i actually have 2 black original WiiMotion with both PLUS extensions and both Nunchucks, of course currently just focusing on trying to get 1complete set to work for Player1)

    Almost everything is perfect except both virtual VR controllers (aka in orientation with the Nunchuck (left) and WiiMote+ (right) are facing 90degrees to the right, if I could turn them 90degrees to the left would be awesome!

    Zie attachment… left RED circles is how the current default incorrect
    GREEN is how i would want them to be obviously πŸ™‚

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    #4876
    JenkibJenkib
    Participant

    Pretty much having the same problem. It was working correctly then the next night I thought I would try it out in a game, the orientation has been wrong since.

    I’m using an OSVR HDK 1.4, A Kinect V2 and two Sonic Screwdriver Wiimotes (something about playing with sonic screwdrivers appealed to me)

    #4877
    Force GsixtyForce Gsixty
    Participant

    OK well then it seems Greg can easily fix this by adding a WiiMote and Nunchuck edit field for this specific angle, cuz UP/DOWN + TWIST works flawless!

    here just a extra screenshot incase the previous was to big or something πŸ™‚

    EDIT: while typing i’m thinking of looking through the config files
    perhaps something there we can utilize? probably not!

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    #4879
    Force GsixtyForce Gsixty
    Participant

    crap almost all supported controllers have a separate DLL file
    except for the WiiMotes so it seems…

    Greg I will immediately pay for FULL version if you can fix this for us πŸ˜‰

    #4880
    Force GsixtyForce Gsixty
    Participant

    BTW Jenkib what exact incorrect orientation do yours have?
    Same as OP or MINE?

    #4882
    Bla BlablaGreg Driver
    Keymaster

    yes. i really want to fix this. but I don’t want to add parameter for angle as it should work properly and I need understand why it don’t.

    Please send me diagnostic logs as described here.

    #4885
    Force GsixtyForce Gsixty
    Participant

    Okidoki here they come πŸ™‚

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    #4889
    JenkibJenkib
    Participant

    Force Gsixty mines 90 degrees like yours but point to the left instead the right.

    I’ll try and send my diagnostic log files before the weekend is over.

    #4890
    JenkibJenkib
    Participant

    I forgot to say I am using skeleton tracking for head and hands. One day I forgot to switch on my Wiimotes and my hands were still facing the wrong way.

    #4891
    Force GsixtyForce Gsixty
    Participant

    Yes i also set Head + Hands via Kinect or else nothing works at all in my case
    since mine never worked but yours did i assume that a complete clean+reinstall
    might help for you, possibly for me also but it’s in all our best intrest
    if Greg finds out whats causing this instead of the workaround i proposed
    totally understand why he as a programmer is curious to what causes this
    and wants to solve it permanently that what I love on this projects commitment
    PS: i’ve programmed on many occasions as a hobby of and on 20yrs
    something even with years doing nothing, just not motivated enough πŸ™‚

    #4893
    JenkibJenkib
    Participant

    I thought the same, I even did a clean install of Steam it is still doing it. I had just assumed it was the kinect and had planned to try colour tracking at the end of the month to see if it helped at all.

    #4896
    Force GsixtyForce Gsixty
    Participant

    Well I guess where in the hands of Greg-god then πŸ˜€ YOU CAN DO IT!

    #4903
    JenkibJenkib
    Participant

    Unfortunately a Windows 10 update broke my machine and I am in the process of reinstalling everything. Hopefully tonight I will be able to try again and send my logs in.

    #4952
    Force GsixtyForce Gsixty
    Participant

    PLS Greg I really need this πŸ™
    haven’t been able to do anything
    als other 3rd party tools that I did already buy work flawless
    but this is my missing link!
    after that I will buy-instantly
    optional: even if you could send me a beta,
    with a experimental ANGLE change workaround
    (of which I understand you want to avoid, but temporary?)

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