Homepage Forums Body tracking limiting Waist tracker up to 180deg to head

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
  • #14938
    Cheolwoo LimBoronare

    Kinect can’t recognize if player showing back or front,
    but normally, human can’t(or don’t) twist their head to waist by 180degree.
    So, I thought it can be corrected with head angle and foot angle.

    1.correct(rotate 180deg) waist angle compare to head angle
    2.correct feet left and right(and angle) compare to corrected waist angle.

    foot(or leg) can see opposite to waist, but it might upside down then.

    just an idea. it might be a bullshit, but please regard it.

    Cheolwoo LimBoronare

    Sry.. As I think of it, +-180deg is 360… Then, how about 90degree or a bit more?

    Anyway, I think it can be corrected by this method..

Viewing 2 posts - 1 through 2 (of 2 total)
  • You must be logged in to reply to this topic.