Hello Greg and others, I’ve been having problems with PS Move LED tracking when the balls get close to the edge of the color camera due to vignette. The ball color in color calibration darken around the edges and tracking starts to fail. I’m wondering if instead of just getting samples of the color, there were options for selecting a range of shades of different colors to make sure the change in brightness/shade of the ball doesn’t make the program not track the “right” color. For example, instead of sampling the color, you pick a Move color (magenta, cyan, yellow, red, green, or blue) and D4VR would track any color/brightness ball relatively close to those parameters. Not sure if this is possible but might improve tracking of the balls.
Sincerely,
imeetyouagain1 aka ADD Man (in VRChat)