Kinect One tracking reversed

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Viewing 9 posts - 1 through 9 (of 9 total)
  • Author
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  • #606
    evertecevertec
    Participant

    Sometimes the tracking is reversed when I use the kinect (forward goes backward, left goes right, right goes left, etc). Why is this and how can I fix it?

    #611
    JonnyJonny
    Participant

    I use a Pimax, and can fix this by centering in the Piplay software.

    #620
    JediahJediah
    Participant

    Reverse tracking is something I have seen in Riftcat with other test I have done. My 360 kinect does it too. I usually just run room set up again and it will clear it up. Some time i am able to correct it with the Orientation reset in Virtual desktop in between games.

    #630
    Bla BlablaGreg Driver
    Keymaster

    @everced, did the tip above helped u?

    #635
    evertecevertec
    Participant

    I’ll try it next time it does that and let you know. Thanks.

    #874
    drewlove420drewlove420
    Participant

    Tried rerunning room setup but tracking is still reversed for me.

    #877
    keltriverakeltrivera
    Participant

    I had this issue with Riftcat and Kinect 360. The solution for me was simple: you just have to face your headset straight, to Kinect’s position and recenter it. Only after that launch SteamVR and Driver4VR. Works every time for me.

    #886
    drewlove420drewlove420
    Participant

    My only temporary solution is to initiate the hmd backwards and then rotate it facing the kinect 360 after hmd calibration. Using psvr via trinuspsvr.

    I want to get my last 2 bugs worked out so i can buy full version!!!

    #888
    drewlove420drewlove420
    Participant

    Fixed by adjusting yaw offset of trinus psvr to -180 degrees.

Viewing 9 posts - 1 through 9 (of 9 total)
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