Reverse tracking is something I have seen in Riftcat with other test I have done. My 360 kinect does it too. I usually just run room set up again and it will clear it up. Some time i am able to correct it with the Orientation reset in Virtual desktop in between games.
I had this issue with Riftcat and Kinect 360. The solution for me was simple: you just have to face your headset straight, to Kinect’s position and recenter it. Only after that launch SteamVR and Driver4VR. Works every time for me.