Kinect leg tracking + playspace mover = broken body

Homepage Forums Body tracking Kinect leg tracking + playspace mover = broken body

This topic contains 5 replies, has 2 voices, and was last updated by  Ar7ific1al 2 days, 19 hours ago.

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #10763

    Ar7ific1al
    Participant

    Hello,
    I’ve been using Driver4VR for over a month now and it’s great, except it doesn’t work so well with play space mover. Whenever I move my play space, my VRChat avatar’s feet, legs, and body rotate in weird ways. This does not happen with KinectToVR, but I find Driver4VR tracking to be much, much better. Anyone else experience this broken legs and feet thing? I don’t currently have any photos but I can get some later when I’m on VRChat if needed.
    I don’t use the SteamVR Advanced Settings play space mover; I use the play space mover by naelstrof.

    #10767

    Greg Driver
    Keymaster

    what exactly do you do with playspace mover?
    if your goal is to move with button press then same functionality is in driver4vr.
    in virtoal rotation section.

    #10797

    Ar7ific1al
    Participant

    I move my playspace with playspace mover. lol I don’t understand the question.
    I’ve not seen any virtual rotation in Driver4VR. Based on the name it’s only rotation? I don’t need any sort of rotation, I move my position with playspace mover. But when I do, my legs and feet start pointing all kinds of weird directions like they’re trying to rotate to point to my original position.

    #10838

    Ar7ific1al
    Participant

    Finally remembered to take some photos. This is what I’m talking about.
    https://imgur.com/a/wHwANxj
    If I move myself any direction other than straight up or down, my legs and feet rotate weird directions. I was standing up when I did this.

    Just to clarify: I am using an Oculus Rift and an Xbox One Kinect.

    #10854

    Greg Driver
    Keymaster

    before calibrating avatar you need ensure that legs are on the steamvr floor level.
    enter steamvr gray by system button and ensure that feet trackers are on floor level.

    #10871

    Ar7ific1al
    Participant

    I’m not sure you’re understanding the issue here. I’ll restate the problem.

    I use Play Space Mover by naelstrof (linked in my original post). Whenever I use Driver4VR with the play space mover, my feet and legs point in strange directions (see album in previous post). This does not occur when using KinectToVR.

    My setup is calibrated fine and my “feet” are on the SteamVR floor. This issue is only present when using Driver4VR. It is not present when using KinectToVR.

    I find Driver4VR’s tracking to be much better than KinectToVR, but if I can’t use play space mover without my body contorting into something from an 80s horror flick, I’ll just stop using it completely and recommend anything other than Driver4VR to friends.

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