kinect as head tracking and hand controllers

Homepage Forums Positional tracking – head and head trackers kinect as head tracking and hand controllers

This topic contains 4 replies, has 2 voices, and was last updated by  Greg Driver 3 weeks, 4 days ago.

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  • #5942

    Diablon
    Participant

    when i use the head tracking

    it gets me out of the play area even if i calibrate the head tracking

    maybe this sounds ridiculous but im using kinect as hand controllers and mapped the bluetooth vr controllers (cant afford for leap motion for the moment)

    the controllers rotate when i look up or down so i guess that works? (left or right too)
    but only happens sometimes

    sorry for my bad english.

    #5982

    Greg Driver
    Keymaster

    anything special gets you out of space area ?
    you need ale make room calibration

    #6006

    Diablon
    Participant

    hmm….maybe i have a problem with head tracking
    because my settings are:

    head tracking – kinect

    hand controllers – kinect

    body tracking – kinect skeleton

    i only get the option to calibrate head tracking so……

    how do you calibrate head tracking properly?

    #6011

    Diablon
    Participant

    forget it.

    i fixed it by running steam room calibration (after head tracking calibration)

    sorry.

    (the problem was that steam didnt detect headset while using driver4vr but looks like downloading the new version fixed it)

    #6041

    Greg Driver
    Keymaster

    ok.i think i have replied in other thread 🙂

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