Trying to get the kinect to interact with my desktop, had it up and running on my laptop to ensure the kinect/adapter were functioning properly. Using same SDK (1.8) and and windows version (10 x64), I can’t get it to function properly on my desktop. I either get bandwidth/power errors or nothing at all(initialization loop) in kinextexplorer-d2d.exe. All usb drivers up to date, gets closest to working on ASMedia usb3.1 extensible host controller(generic USB hub), but hardly functions on intel extensible host controller(generic USB hub). Motherboard is asus z97-a, and motherboard is set to prioritize usb bandwidth/power. All other usb devices have been disconnected, and no external hubs are being used. Has anyone had similar problems to this? And if so, did you manage to fix it?
I had the intel extensible hub (z97) as well as an asrock usb 3.1 controller. The 360 kinect did not like either of them. I ended up getting an inateck usb 3.0 pci hub, and the kinect seems to function properly on it. Unfortunately I am getting driver(?) issues, as the skeleton tracking seems to freeze after a minute in driver4vr.