I have a Kinect 360 + 2 PS Move controllers (4 Cams) + RiftCat setup. For some reason if I try to use Kinect for head tracking and PS Move controllers for hands, when I calibrate controllers (Select+Start) it looks like they are floating in different place from where they should be. They also fly around at fast speed when I move them and PS Eyes cameras are absolutely in a wrong place (but their relative position to each other looks good). So how do I calibrate PS Move to work with Kinect 360 head tracking? (PS Move alone and Kinect 360 alone works good)
After all it was a PSMoveService issue. Calibration gave wrong camera positions, that’s why it couldn’t synchronize with kinect. I’ve installed older PSMove SteamVR bridge version and it works now with kinect head tracking.