Full version, Kinect + Vive = fixed feet + hips not working

Homepage Forums How-to and troubleshooting Full version, Kinect + Vive = fixed feet + hips not working

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  • #14020
    Yebra LudovicLudx
    Participant

    Hello,
    I posted my issue few weeks ago but looks like every awaiting moderation topics got deleted or what?

    As says the title, it works but it also dont.
    Skeleton is tracked good but hips trackers is moving only with headset and feet doesnt rotate and once in game they are heavily titled.

    I am using full version of course.

    Can anyone help please?

    • This topic was modified 10 months, 1 week ago by Yebra LudovicLudx.
    #14058
    Bla BlablaGreg Driver
    Keymaster

    you need to select first option of feet rotation.

    #14061
    Yebra LudovicLudx
    Participant

    Oh, well sorry, I didnt notice this option…weird.
    Thank you for reply and sorry for this quite silly question then.

    #14088
    Yebra LudovicLudx
    Participant

    Hi,
    Now I understand why never used this option, I cant find it, where is this option of feet rotation please?

    #14089
    Yebra LudovicLudx
    Participant

    I run a small but growing VR channel and I would like to make a review of this but only once I figured it out how to make it work properly.
    I understand that if I want real feet tracking I have to use something else like PSmove or what but for now with every games it is really messy 🙁 feets are backwards and legs are folded when not inverted/crossed.
    I did set it up so it should not be crambled by the Vive Lighthouse.
    Calibration run very ok and skeleton show good tracking.
    But once in game nothing really work :/
    Tried VRchat and BeatSaber.

    #14140
    Bla BlablaGreg Driver
    Keymaster

    @Ludx. kinect tracking is right now mostly for front facing setup.
    ps move should allow much better experience however it is more difficult to setup as you probably know.
    i also work on dual kinect setup. check below video.

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