few bugs with version 3.1.0

Homepage Forums Bugs few bugs with version 3.1.0

Viewing 12 posts - 1 through 12 (of 12 total)
  • Author
    Posts
  • #1775
    zivzvzivzv
    Participant

    Hi Greg,

    I have a few bugs with this version

    1 – My “hands” are not in front of my “face” please bring back the head calibrate
    2 – I think that in kinect – skeleton , the right hand moves the left controller and the left hand moves the right controller, I’m not sure at 100 percent, because “hands” are not in front of my “face”

    #1894
    zivzvzivzv
    Participant

    @Greg Driver ?

    • This reply was modified 2 years, 10 months ago by zivzvzivzv.
    #1896
    Bla BlablaGreg Driver
    Keymaster

    hi,
    1. you need go to options and change hands offset to zero.
    2. you need enter calibrating next to head tracking selection and calibrate while pointing headset in direction of kinect.

    #1898
    zivzvzivzv
    Participant

    @greg
    Greg my friend, I think you’re confusing me with someone else.

    options where?

    I’m the guy with the DIY VR controller

    Question about the VR Gamepad support.

    I’m using LEDs and the Kinect detects my movement,

    As you see from the previous post you added next to the head trackng a calibrate button set for the headset.
    Can you bring it back?

    And I checked using the DK2(Or a clone in my case) in the kinect skeleton the hands are reversed, the right hand moves the left and left the right

    #1911
    Bla BlablaGreg Driver
    Keymaster

    the button is there but you need to pick a source as kinect skeleton or kinect colour ball. otherwise it is not visible.
    when you calibrate your hands should be ok.

    #1925
    zivzvzivzv
    Participant

    @greg

    Hi Greg

    I found it,

    But I have tracked in my headset, can you add it also to the
    Tracking->Head-> off – I have my own headset tracking?

    #2035
    zivzvzivzv
    Participant

    @greg

    Hi Greg

    I try to use colour tracking also with the head tracking I just ignored the head calibrate and it work fine, And now my hands are in front of my face
    But – when I moving my hand to the left the controller move to the right and when I moving my hand to the right the controller move to the left

    #2039
    JnaJna
    Participant

    Hey Zivzv,

    Did you try changing the order of the controllers assigned to the d4vr_left/right in the Device Manager?

    e.g:

    d4vr_left | vrcontroller 1
    d4vr_right | vrcontroller 0

    instead of

    d4vr_left | vrcontroller 0
    d4vr_right | vrcontroller 1

    #2065
    zivzvzivzv
    Participant

    @greg

    Hi Greg

    don’t know what changed, but now the directions work fine but the hands not

    For example :
    left hand set to red light – move the right controller
    right hand set to blue light – move the left controller

    I try to:
    left hand set to red light – but! the red led on my right hand – it move my left controller

    Jna the response is also for you

    #2066
    Bla BlablaGreg Driver
    Keymaster

    you need to go to device manager and re-assign controllers accordingly

    #2074
    zivzvzivzv
    Participant

    @greg

    Hi Greg

    I tried it did not work.
    I’m sending you the logs so maybe you can locate the problem
    If you need to I will video the problem and send you

    #2124
    zivzvzivzv
    Participant

    @greg

    I recorded the bug/problem in a video,

    and logs

    • This reply was modified 2 years, 10 months ago by zivzvzivzv.
    Attachments:
    You must be logged in to view attached files.
Viewing 12 posts - 1 through 12 (of 12 total)
  • You must be logged in to reply to this topic.