Homepage Forums Body tracking Driver4VR Webcam Fullbody?

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
  • #11741

    Would it be possible to use a standard webcam instead of a kinect for fullbody tracking/hand tracking? I’ve seen many links and attempts at essentially turning your webcam into a kinect, and they all seemed to have worked great. Would there be a way to use this in Driver4VR?

    Jason SelsleyJMS1717

    One of the most popular ones I have seen is OpenPose and it looks like it works well. I tried installing the demo but couldn’t get it working. This would be very cool to see implemented


    I would like to bump this. Google also has an Open Source “Full Body Pose Estimation” library. I should clarify that OpenPose is also Open Source, as the name suggests.

    Maksim KozlovMaksim Kozlov

    Yeah, I’ll bump this too. There’s also a thing called frankmocap from Facebook research, it’s open-source too. You can actually already use it with RTX/CUDA GPU to full body in realtime through a unity plugin. If I got this correctly, it’s only a matter of time until someone will make an experimental solution for SteamVR. Exciting times!

    • This reply was modified 3 years, 2 months ago by Maksim KozlovMaksim Kozlov.
Viewing 4 posts - 1 through 4 (of 4 total)
  • You must be logged in to reply to this topic.