Would it be possible to use a standard webcam instead of a kinect for fullbody tracking/hand tracking? I’ve seen many links and attempts at essentially turning your webcam into a kinect, and they all seemed to have worked great. Would there be a way to use this in Driver4VR?
Yeah, I’ll bump this too. There’s also a thing called frankmocap from Facebook research, it’s open-source too. You can actually already use it with RTX/CUDA GPU to full body in realtime through a unity plugin. If I got this correctly, it’s only a matter of time until someone will make an experimental solution for SteamVR. Exciting times!