Hello, mates! I’ve being using Trinus PSVR along with Driver4vr and a Kinect 360 (for head and body tracking). It works, but the head tracking from Driver4VR messes with the PSVR’s rotation/tilt. I’ve being trying to play THE CLIMB (from Oculus, through Revive) but the game needs the player to stretch the neck to reach higher places, and I think the head positioning from Driver4VR’s tracker (with Kinect) can help me with that. Can anyone shed some light on this, please?