I notice that 5-point calibration for color tracking no longer works after upgrading to latest version of Driver4VR.
After calibration, when I move the psmove horizontally from near to far, the tracker position in SteamVR is also moving from down to up. Means a z-axis movement in real world is causing movement in both z-axis and y-axis in virtual world.
I tried to calibrate multiple times, the behavior not change and problem not fixed.
It was working fine after upgrading to new version and before the calibration. After another calibration, the problem happens. So I guess the problem is the calibration.
I am using three PSMove + Kinect360 for body tracking. It works properly before upgraded to the new version.