@greg, I’ve been messing with the latest version you linked in a couple threads in the forums. Just wanna let you know that it’s definitely an improvement from the 3.2.0 version.
my VR Park Bluetooth controllers work finally (I think, lol)!
Right off the bat, I’m able to bring up the menu in SteamVR and use the triggers and grip. When playing VRChat however, I still cannot bring up the menu. I will continue messing with button mapping to try to fix this.
One issue that I’m trying to work out is getting Kinect360 to fix my head tracking. I’m using skeleton tracking and after calibrating and when I run the steamvr room-scale setup, my Headset is pointing left (Actual forward is 90 degrees clockwise (to my right)). The kinect is in front of me and I point my headset at it when calibrating also. with this being the case, stepping forward is moving me left and side-stepping to my right is moving forward. How can I fix this?
Below is my current setup:
-Smartphone in VR headset mount, connected to SteamVR via Riftcat VRidge
-Leap Motion+VR Park Bluetooth controllers for hand controllers
-Kinect360 for head tracking