Well…I use riftcat + kinect360 + 4 PS Eye cameras and 2 Move controllers (yeah, I believe you need 4 cameras for it to start being usable-ish in 360 degrees). So basically I just run PSMove service (only version 1.1 of steamvr bridge works for me) then open Riftcat and then – start driver4vr. Kinect is recognised as it should be and I get skeleton tracking in preview tab. Everything works ok with just head tracking, but If I try to use it for body tracking as well (the lower on-off switch in driver4vr app) then SteamVR says that Steam VR server is not launched. If I press the server restart button then server restarts, but it stops driver4vr. So yeah…it doesn’t really work for me.