Homepage Forums Body tracking One hand full body tracking Reply To: One hand full body tracking

#6356
Guilherme Rossal MuxfeldtFoleyBR
Participant

Ok just a update, i tried to use the gamepad as a controller, but its a third party gamepad so the buttons didnt tracked in the preview:
https://i.gyazo.com/ca50c0887cc0c36c3781c847b34e4bc3.png
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So i used keyboard as a controller, worked for three days in a way i could actually use the full body, but i had to endure some problems like even disabling the right controller and the others with the exception of the left hand like this:
https://i.gyazo.com/a5a82e7f3207644b03a3c183a40be82b.png2

It still fights over the control of the right controller and when the fake tracker get the control of it, my right controller become the hip tracker for some reason. Also if i disconect my headsettracker for a second because of my trouble with broken controller the right hand become the hip and i am required to restart everything from steam to driver 4 vr.

For my problem i can imagine some solutions like if i am able to use the skeleton hand tracking only on the left arm disabling the right arm would be perfect to fix it, any light?

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Also in this part if it had a way to control the position of it better like up/down/left/right/forward and backwards would be amazing to position it correctly:
https://i.gyazo.com/3640afa4e7537a803deba17953105702.png
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  • This reply was modified 5 years, 1 month ago by Guilherme Rossal MuxfeldtFoleyBR.
  • This reply was modified 5 years, 1 month ago by Guilherme Rossal MuxfeldtFoleyBR.
  • This reply was modified 5 years, 1 month ago by Guilherme Rossal MuxfeldtFoleyBR.
  • This reply was modified 5 years, 1 month ago by Guilherme Rossal MuxfeldtFoleyBR.