Well, PS Move System uses the Light Balls and tracks only them.
The System ime talking about tracks the whole Body without the usage of any Markers. For this you once need to let the Cams take shots of the Area u want to play in, then the tracking will work using Colors and the Shape of your Body.
I contacted iPi Mocap about the possible usage of their Software in VR, and if they have Realtime tracking for usage in external Programms, they wrote the following:
we do have realtime tracking for depth sensors (kinects).
But it has limitations that make it not suitable for VR.
– Limited capture area (2 by 2 meters)
– Only single person tracking
– You need to have still background
– When tracking fails you need to stand in T-pose to return to correct tracking
We’re now working on the new tracking algorithm that will be suitable for live applications like VR.
If you are in VR business you can share your thoughts regarding desired system specs (capture area, hardware requirements, integration, price range).