The only issues I’ve come across with NOLO are:
– The 180 degree turn (from NOLO assistant) which turns the controllers but not the headset FOV – usually requiring a restart of all software.
– In games such as ‘Overview’ and ‘Star Trek: Bridge Crew’, the NOLO controllers do not appear at all so you cannot use them (may be a problem with the Oculus/Vive recognition issue).
– SteamVR Tutorial also still recognises the headset as Oculus not Vive and asks for Oculus Touch input which cannot be given with NOLO controllers.
– After a while the controllers can jitter and jolt off to the side or up randomly – The headset FOV can also do this randomly (sometimes rendering underneath the play area).