Homepage › Forums › Body tracking › Hip Movement Delay (xbox 360 Kinect) › Reply To: Hip Movement Delay (xbox 360 Kinect)
2018-06-11 at 16:19
#5017
TheDunkShot
Participant
Unfortunately Greg cannot re-make the entire sdk to make the hips work better. Not only would it take a team of employees working on the project, it would might make the kinect unreliable. If you want better hip tracking in general look to get a kinect v2.
The kinect 360’s delay is around about 66ms and hips are harder for the kinect to predict than feet.