Thanks Greg, I will give it a try, but i don´t think that this is a trinus problem. The Problems are similar yes, but it feels like that is somehow conectet with the Kinect. ( Not realy a relevant topic in the trinus forum).
Whith time i will try the trinus tracking (Which seems to be only color tracking with the PS VR Lights) with another camera.
Is it possibly a problem with the USB-bandwidch ? But Kinect and PSVR are hanging at different USB 3 Headers. It´s confusing, the tracking works fine and fast, only the picture starts stuttering whith active headtracking.
Anyone any idea?
Or maybe is here a person with the same / a similar setup wich works well? (PSVR, Kinect 2, Skeleton)