Just wanted to post here to point out that each headset slightly differs from one another.
Acer WMR headset: 1440 x 1440 per eye (2880 x 1440 combined), LCD, 90Hz.
ASUS HC102: 2880 x 1440 single display, LCD, 90Hz.
Dell Visor: 1440 x 1440 per eye (2880 x 1440 combined), LCD, 90Hz.
HP WMR headset: 1440 x 1440 per eye (2880 x 1440 combined), LCD, 90Hz.
Lenovo Explorer: 1440 x 1440 per eye (2880 x 1440 combined), LCD, 90Hz.
Samsung Odyssey: 1440 x 1600 per eye (2880 x 1600 combined), AMOLED, 90Hz.
Field of View
Acer WMR headset: 95 degrees.
ASUS HC102: 95 degrees.
Dell Visor: 110 degrees.
HP WMR headset: 95 degrees.
Lenovo Explorer: 105 degrees.
Samsung Odyssey: 110 degrees.
The Samsung Odyssey (while also costing much more) is said to have better lenses (the sweet spot on the other inexpensive headsets have a smaller clear ‘sweet spot’ Odyessy offers better resolution, built in headphones, 110FOV etc)
The Dell (while it has good build quality and 110 FOV) is heavier than say the Lenovo, and because of the build design; its as if you have 105 FOV because your face can be further away from the lenses.
The Lenovo is light; but the build quality is… not too great (I can see dell lasting up to two years; and remain desirable (higher selling price) whereas the lenovo could fall apart in the first year. If I had a choice to choose again; Id probably go with the Lenovo for the lighter build (DELL is a bit heavy; and sometimes I lose the sweet-spot while playing games)
The Acer is a pass in my books cause FOV
The HP while it has a cool design is a pass cause FOV (unless the PRO version improved upon anything)
ASUS… they have a WMR headset? Not seeing one.
@Greg – I hope you succeed in getting a good headset and work some magic for some external tracking! The benefits would be huge since tracking slowly falls apart when you put your arms out of the camera’s view (up above your head; or down by your sides; or stretched outwards for too long)
TIP for any WMR users: I used to get a lost tracking error often in the first 10 hours of using my DELL because of poor lighting; once I solved the lighting issue- all games run much better. (A well lit room; and batteries under 3 hours of WMR usage equals good WMR experience.)